The problem with Alien: Resurrection, contrary to popular opinion, is not that it’s a bad film. Jean-Pierre Jeunet’s fourth instalment in the Alien series has a lot of good elements; Ripley-8’s gleeful progression into inhumanity contrasts impeccably with the pathos of Call’s self-hatred, for example, and Jeunet seems to genuinely want to do something new with the sci-fi palette. No, the problem with Alien: Resurrection is that it’s not quite Alien enough. Or maybe the problem is that it’s a bit too Alien. Either way, it tries to be both the darkly comic, baroque sci-fi epic that Jeunet obviously wanted it to be and the more conceptual piece that screenwriter Joss Whedon seemed to originally intend, whilst leaving the actual Alien elements feeling tacked on.
I love Alien. Perhaps the only things I love nearly as much as Alien are the non-film spin-offs that have been slowly populating the property’s galaxy over the past decades and which are, in some cases, better than some of the films. The late 80s Dark Horse comic series, for example, is still perhaps some of the most terrifying Alien content ever released. And, more recently, the excellent Alien: Isolation made full use of the immersion that only video games can provide to construct a hugely atmospheric narrative.